Thursday, May 8, 2008
Halo: Combat Evolved is a first-person shooter (FPS) video game developed by Bungie Studios. The first game of the Halo series, it was released on November 15, 2001 as a launch title for the Xbox gaming system,and is considered the platform's "killer application." With more than five million copies sold worldwide as of November 9, 2005, Microsoft released versions of the game for Microsoft Windows (developed by Gearbox Software) and Mac OS X in 2003, and the surrounding storyline was adapted and elaborated into a series of novels.
In Halo's twenty-sixth century setting, the player assumes the role of the Master Chief, a cybernetically enhanced "SPARTAN" super-soldier. The player is accompanied by Cortana, an artificial intelligence who occupies the Master Chief's neural interface. Players battle various aliens on foot and in vehicles as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped structure. The game has been called "easy to learn", and has been praised for its "engaging story".
Many game magazines have praised Halo as one of the best and most important games of all time. The game's popularity has led to labels such as "Halo clone" and "Halo killer", applied respectively to games either similar to or anticipated to be better than it.
Sunday, April 13, 2008
Defense of the Ancients (often referred to as DotA) is a custom scenario for Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is to destroy the opponents' "Ancient", a heavily guarded structure in each corner of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role playing games, players level up their hero and use gold to buy equipment during the mission.
The scenario was developed with the World Editor of Warcraft III: Reign of Chaos, and was updated upon the release of The Frozen Throne. There have been many variations of the original concept, the most popular of which is DotA Allstars, which has been maintained by several authors during development. Since its release, Allstars has become a feature at several worldwide tournaments, including Blizzard Entertainment's Blizzcon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues.